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EA is looking for an experienced Infrastructure Site Reliability Engineer (SRE) with a strong understanding of On premises Infrastructure, cloud computing, Database, and Virtual technologies to join us. As Site Reliability Engineer (SRE) you will support us and our complex systems running VMware vSphere v7/8x and infrastructure/applications hosted on the EA Private and Pu
Posted Today
Build familiarity with Battlefield products as an end user Participate in studio playtests Detecting defects in software Follow defect standards, verification and regression testing Provide applicable feedback to a variety of audiences. Learn to navigate and use defect tracking tools. Collaborate daily with your team members Accurately report progress on tasks assigned to
Posted 1 day ago
Partner with the Director on the creation and transformation of an optimized workplace environment at the EA Headquarters that builds community, brings people together, maintains a safe, secure and healthy workplace, and ensures a productive and engaging setting. Use thoughtfulness and creativity to develop our space, our culture, and our employee experiences to enhance e
Posted 1 day ago
Manage project plans and schedules, aligning them with our strategic goals Lead engineering to implement programs and meet set targets Initiate and build programs in partnership with customers and game teams Establish detailed program plans, documentation, processes, and schedules for teams and partners Track risks and dependencies across program deliverables Implement im
Posted 1 day ago
Electronic Arts
- Orlando, FL / Austin, TX / Virginia Beach, VA / 1 more...
Reports to the Director of the Talent and Performance team You will have opportunities to contribute to high impact annual programs (performance, rewards, talent and goal planning) You will become an expert in our global annual programs including partnering with the People Experience team delivering high touch support focusing on operational efficiency, simplification and
Posted 1 day ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Your role Collaborate with External Development Team to provide feedback to Service Providers. Partner with other disciplines to understand tasks and scope of work for Service Providers. Follow the established processes for giving feedback and reporting on reoccurring issues to ensure that we provide feedback with quick turn around back to the vendor. Can identify reoccur
Posted 1 day ago
The FC Live Content Producer will work with others on the team to build live content designs, using complex spreadsheets, design documents and internal tools. Translate real world football events into live content ideas/plans on short notice, which may sometimes require flexible work hours to mirror real world football events. Develop live content plans and strategies to
Posted 1 day ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Madison, WI
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi Fallen Order, Star Wars Jedi
Posted 1 day ago
EA Orlando is looking for Quality Designers to join the Madden team at EA. Orlando is your destination to join the team in office or hybrid working style. You will report to our Quality Verification Manager. You will lead the execution of the end to end Quality Verification strategy for portions of our Madden title through close support and mentorship of our Quality Verif
Posted 1 day ago
Lead the Character domain production team of a project. support the production cycle by collaborating with Development Directors, Art Directors, Producers, Designers to help create the game's features and create production roadmap. Work with the Sr Director of Characters, Principal Animation Director, Technical Leadership, and Partner Teams (A Team, Create, SEED, Frostbit
Posted 1 day ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Create high quality AAA assets, which could include hard surface and organic props or buildings. Collaborate daily with the Art Director, Environment Director and Concept Team. Work with the Environment Director and Technical Art team to establish toolsets and pipelines. Work with our Technical Art team to ensure all assets are optimized for target platforms. Ensure that
Posted 1 day ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit. We are looking for a Senior Game integrations Engineer to help us integrate and showcase our techn
Posted 1 day ago
Design technical solutions in a secure, supportable fashion that minimizes toil on the team. Troubleshoot deployment issues, connectivity challenges, performance problems, and availability outages. Establish a deployment and support model that adheres to the DevOps security standards. Develop productivity enhancing tools to automate common system administration tasks. Mai
Posted 1 day ago
EA is recruiting for a Senior Director Infrastructure Business Operations. The right candidate has a deep expertise in managing the cost and utilization of large scale digital infrastructure, from commercial cloud providers to on prem physical data centers. You will work in partnership with Finance, Studios, game service/application owners, and infrastructure teams to dev
Posted 1 day ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
As a senior software engineer you are expected to be skilled at engineering communications, analysis, and clarifications. You will drive the improvements our game needs for procedural content workflows. You will build the tools that power the content generation of the best games in the industry You will create and support tools that implement procedural content workflows
Posted 2 days ago
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